M:tG card similarity search
1G · Enchantment — Aura
Enchant creature you control When Setessan Training enters the battlefield, draw a card. Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Academy Researchers | 1UU | Creature — Human Wizard | When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers. 2/2 |
| Koilos Roc | 4U | Creature — Bird | Flash Flying When Koilos Roc enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 3/3 |
| Sarcomite Myr | 2U | Artifact Creature — Phyrexian Myr | {2}: Sarcomite Myr gains flying until end of turn. {2}, Sacrifice Sarcomite Myr: Draw a card. 2/1 |
| Patagia Viper | 3G | Creature — Snake | Flying When Patagia Viper enters the battlefield, create two 1/1 green and blue Snake creature tokens. When Patagia Viper enters the battlefield, sacrifice it unless {U} was spent to cast it. 2/1 |
| Oracle of Tragedy | 1U | Creature — Human Wizard | When Oracle of Tragedy enters the battlefield or dies, choose one — • Draw a card, then discard a card. • Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library. 1/3 |
| Protean Raider | 1UR | Creature — Shapeshifter Pirate | Raid — If you attacked this turn, you may have Protean Raider enter the battlefield as a copy of any creature on the battlefield. 2/2 |
| Grond, the Gatebreaker | 3B | Legendary Artifact — Vehicle | Trample As long as it's your turn and you control an Army, Grond, the Gatebreaker is an artifact creature. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 5/5 |
| Truga Cliffcharger | Creature — Rhino | Trample When Truga Cliffcharger enters the battlefield, you may discard a card. If you do, search your library for a land or battle card, reveal it, put it into your hand, then shuffle. 3/4 | |
| Red Herring | 1R | Artifact Creature — Clue Fish | Haste Red Herring attacks each combat if able. {2}, Sacrifice Red Herring: Draw a card. 2/2 |
| Okina Nightwatch | 4G | Creature — Human Monk | As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3. 4/3 |