Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Servant of the Conduit

1G · Creature — Elf Druid

When Servant of the Conduit enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Add one mana of any color. 2/2

Similar cards

Color identity:
NameManaTypeText
Caldera Lake Land Caldera Lake enters the battlefield tapped. {T}: Add {C}. {T}: Add {U} or {R}. Caldera Lake deals 1 damage to you.
Pine Barrens Land Pine Barrens enters the battlefield tapped. {T}: Add {C}. {T}: Add {B} or {G}. Pine Barrens deals 1 damage to you.
Salt Flats Land Salt Flats enters the battlefield tapped. {T}: Add {C}. {T}: Add {W} or {B}. Salt Flats deals 1 damage to you.
Scabland Land Scabland enters the battlefield tapped. {T}: Add {C}. {T}: Add {R} or {W}. Scabland deals 1 damage to you.
Skyshroud Forest Land Skyshroud Forest enters the battlefield tapped. {T}: Add {C}. {T}: Add {G} or {U}. Skyshroud Forest deals 1 damage to you.
Cenote Scout GCreature — Merfolk Scout When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1
Merfolk Branchwalker 1GCreature — Merfolk Scout When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/1
River Herald Scout 1UCreature — Merfolk Scout When River Herald Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/2
Tishana's Wayfinder 2GCreature — Merfolk Scout When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/2
Story Circle 1WWEnchantment As Story Circle enters the battlefield, choose a color. {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
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