M:tG card similarity search
4WWW · Creature — Avatar
Serra Avatar's power and toughness are each equal to your life total. When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library. */*
| Name | Mana | Type | Text |
|---|---|---|---|
| Deathbellow War Cry | 5RRR | Sorcery | Search your library for up to four Minotaur creature cards with different names, put them onto the battlefield, then shuffle. |
| Wave of Vitriol | 5GG | Sorcery | Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles. |
| Thrilling Encore | 4B | Instant | Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn. |
| Pet Project | Artifact — Contraption | Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control. | |
| Bramble Wurm | 6G | Creature — Wurm | Reach, trample When Bramble Wurm enters the battlefield, you gain 5 life. {2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life. 7/6 |
| Primal Vigor | 4G | Enchantment | If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead. |
| Wizard Mentor | 2U | Creature — Human Wizard | {T}: Return Wizard Mentor and target creature you control to their owner's hand. 2/2 |
| Nissa Revane | 2GG | Legendary Planeswalker — Nissa | [+1]: Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle. [+1]: You gain 2 life for each Elf you control. [−7]: Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle. Loyalty 2 |
| Savage Order | 2GG | Sorcery | As an additional cost to cast this spell, sacrifice a creature with power 4 or greater. Search your library for a Dinosaur creature card, put it onto the battlefield, then shuffle. It gains indestructible until your next turn. |
| Anathemancer | 1BR | Creature — Zombie Wizard | When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/2 |