M:tG card similarity search
2WW · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has flying and vigilance.
| Name | Mana | Type | Text |
|---|---|---|---|
| Akim, the Soaring Wind | 2URW | Legendary Creature — Bird Dinosaur | Flying Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying. {3}{U}{R}{W}: Creature tokens you control gain double strike until end of turn. 3/4 |
| Goddric, Cloaked Reveler | 1RR | Legendary Creature — Human Noble | Haste Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and "{R}: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.) 3/3 |
| Shu General | 3W | Creature — Human Soldier | Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) 2/2 |
| Epic Confrontation | 1G | Sorcery | Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) |
| Ruthless Predation | 1G | Sorcery | Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) |
| Savage Smash | 1RG | Sorcery | Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) |
| Swift Kick | 3R | Instant | Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control. |
| Power Leak | 1U | Enchantment — Aura | Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. |
| Take for a Ride | 2R | Sorcery | Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
| Berserk Murlodont | 4G | Creature — Beast | Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. 3/3 |