Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Serpentine Basilisk

2GG · Creature — Basilisk

Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat. Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/3

Similar cards

Color identity:
NameManaTypeText
Pyrotechnic Performer 1RCreature — Viashino Assassin Disguise {R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) Whenever Pyrotechnic Performer or another creature you control is turned face up, that creature deals damage equal to its power to each opponent. 3/2
Harpoon Sniper 2WCreature — Merfolk Archer {W}, {T}: Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control. 2/2
Longhorn Sharpshooter 2RCreature — Minotaur Rogue Reach When Longhorn Sharpshooter becomes plotted, it deals 2 damage to any target. Plot {3}{R} (You may pay {3}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/3
Hull Breach RGSorcery Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment.
Marshdrinker Giant 3GGCreature — Giant Warrior When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls. 4/3
Squad Commander 3WCreature — Kor Warrior When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. 3/3
Goblin Girder Gang 3RCreature — Goblin Employee Reach Whenever you roll a die, if the result isn't stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat. Goblin Girder Gang gets +1/+0 for each result stored on it. 0/4
Vengeful Devil 1RCreature — Devil Haste Morbid — {T}: Vengeful Devil deals 1 damage to any target. Activate only if a creature died this turn. 1/1
Deadly Riposte 1WInstant Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.
Nalia de'Arnise 1WBLegendary Creature — Human Rogue You may look at the top card of your library any time. You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library. At the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn. 3/3
Page 336