M:tG card similarity search
4U · Creature — Serpent
Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control. Serpent of the Endless Sea can't attack unless defending player controls an Island. */*
Name | Mana | Type | Text |
---|---|---|---|
Songstitcher | W | Creature — Human Cleric | {1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying. 1/1 |
Spire Golem | 6 | Artifact Creature — Golem | Affinity for Islands (This spell costs {1} less to cast for each Island you control.) Flying 2/4 |
Plaxmanta | 1U | Creature — Beast | Flash When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) When Plaxmanta enters the battlefield, sacrifice it unless {G} was spent to cast it. 2/2 |
Drana, the Last Bloodchief | 3BB | Legendary Creature — Vampire Cleric | Flying Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types. 4/4 |
Deadlock Trap | 3 | Artifact | Deadlock Trap enters the battlefield tapped. When Deadlock Trap enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn. |
Miirym, Sentinel Wyrm | 3GUR | Legendary Creature — Dragon Spirit | Flying, ward {2} Whenever another nontoken Dragon enters the battlefield under your control, create a token that's a copy of it, except the token isn't legendary. 6/6 |
Lurking Nightstalker | BB | Creature — Nightstalker | Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn. 1/1 |
Corpseweft | 2B | Enchantment | {1}{B}, Exile one or more creature cards from your graveyard: Create a tapped X/X black Zombie Horror creature token, where X is twice the number of cards exiled this way. |
Curious Obsession | U | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card." At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession. |
Overwhelming Forces | 6BB | Sorcery | Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way. |