M:tG card similarity search
· Land
When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {C}.
| Name | Mana | Type | Text | 
|---|---|---|---|
| Sacred Nectar | 1W | Sorcery | You gain 4 life. | 
| Spring of Eternal Peace | 3GG | Sorcery | You gain 8 life. | 
| Tanglebloom | 1 | Artifact | {1}, {T}: You gain 1 life. | 
| Tower of Eons | 4 | Artifact | {8}, {T}: You gain 10 life. | 
| Whitesun's Passage | 1W | Instant | You gain 5 life. | 
| Sun's Bounty | 1W | Instant | You gain 4 life. Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) | 
| Meditation Puzzle | 3WW | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) You gain 8 life. | 
| Weather the Storm | 1G | Instant | You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.) | 
| Captured Sunlight | 2GW | Sorcery | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) You gain 4 life. | 
| Zarichi Tiger | 3W | Creature — Cat | {1}{W}, {T}: You gain 2 life. 2/3 |