M:tG card similarity search
· Land
When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {C}.
| Name | Mana | Type | Text | 
|---|---|---|---|
| Landbind Ritual | 3WW | Sorcery | You gain 2 life for each Plains you control. | 
| Pristine Talisman | 3 | Artifact | {T}: Add {C}. You gain 1 life. | 
| Spiritual Guardian | 3WW | Creature — Spirit | When Spiritual Guardian enters the battlefield, you gain 4 life. 3/4 | 
| Cram Session | 1B/G | Sorcery | You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | 
| Angel's Mercy | 2WW | Instant | You gain 7 life. | 
| Braidwood Cup | 3 | Artifact | {T}: You gain 1 life. | 
| Chaplain's Blessing | W | Sorcery | You gain 5 life. | 
| Fountain of Youth | 0 | Artifact | {2}, {T}: You gain 1 life. | 
| Marble Chalice | 2W | Artifact | {T}: You gain 1 life. | 
| Nourish | GG | Instant | You gain 6 life. |