M:tG card similarity search
1W · Enchantment — Aura
Flash Enchant creature Enchanted creature gets +1/+2 and has vigilance. Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Ancestors' Aid | 1R | Instant | Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
| Sudden Breakthrough | 1R | Instant | Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
| Fourth Bridge Prowler | B | Creature — Human Rogue | When Fourth Bridge Prowler enters the battlefield, you may have target creature get -1/-1 until end of turn. 1/1 |
| Gatebreaker Ram | 2G | Creature — Sheep | Gatebreaker Ram gets +1/+1 for each Gate you control. As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample. 2/2 |
| Power Taint | 1U | Enchantment — Aura | Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay {2}. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Cloudreach Cavalry | 1W | Creature — Human Soldier | As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying. 1/1 |
| Dark Apostle | 3R | Creature — Astartes Warlock | Gift of Chaos — {3}, {T}: The next noncreature spell you cast this turn has cascade. (When you cast that spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/3 |
| Curse of the Forsaken | 2W | Enchantment — Aura Curse | Enchant player Whenever a creature attacks enchanted player, its controller gains 1 life. |
| Paradox Haze | 2U | Enchantment — Aura | Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. |
| Lulu, Wild Hollyphant | 2GW | Legendary Creature — Elephant Angel | Flying Whenever you attack with one or more other creatures with flying, those creatures get +2/+2 until end of turn. 2/4 |