M:tG card similarity search
1W · Enchantment — Aura
Flash Enchant creature Enchanted creature gets +1/+2 and has vigilance. Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Stampede | 1GG | Instant | Attacking creatures get +1/+0 and gain trample until end of turn. |
Volcanic Rush | 4R | Instant | Attacking creatures get +2/+0 and gain trample until end of turn. |
Simplify | G | Sorcery | Each player sacrifices an enchantment. |
Reyav, Master Smith | RW | Legendary Creature — Dwarf Artificer | Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn. 2/2 |
Strength of Unity | 3W | Enchantment — Aura | Enchant creature Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control. |
Unnatural Endurance | B | Instant | Devoid (This card has no color.) Target creature gets +2/+0 until end of turn. Regenerate it. |
Almost Perfect | 4GW | Enchantment — Aura | Enchant creature Enchanted creature has base power and toughness 9/10 and has indestructible. |
Kumano's Blessing | 2R | Enchantment — Aura | Flash Enchant creature If a creature dealt damage by enchanted creature this turn would die, exile it instead. |
Dying Wail | 1B | Enchantment — Aura | Enchant creature When enchanted creature dies, target player discards two cards. |
Refuse to Yield | 1W | Instant | Target creature gets +2/+7 until end of turn. Untap it. |