M:tG card similarity search
2GW · Legendary Creature — Elf Scout
Vigilance Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." {T}: Choose a color. Add one mana of that color for each different power among creatures you control. 4/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Perimeter Sergeant | 2W | Creature — Human Soldier | Whenever Perimeter Sergeant attacks, other Humans you control get +1/+0 until end of turn. 3/2 |
| Churning Reservoir | R | Artifact | At the beginning of your upkeep, put an oil counter on another target nontoken artifact or creature you control. {2}, {T}: Create a 1/1 red Phyrexian Goblin creature token. Activate only if an oil counter was removed from a permanent you controlled this turn or a permanent with an oil counter on it was put into a graveyard this turn. |
| Talrand's Invocation | 2UU | Sorcery | Create two 2/2 blue Drake creature tokens with flying. |
| Rowan, Scion of War | 1BR | Legendary Creature — Human Wizard | Menace {T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. 4/2 |
| Blightsower Thallid | Creature — Phyrexian Fungus | When this creature transforms into Blightsower Thallid or dies, create a 1/1 green Phyrexian Saproling creature token. 3/3 | |
| Skull Skaab | UB | Creature — Zombie | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token. 2/2 |
| Chakram Retriever | 4U | Creature — Elemental Dog | Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) Whenever you cast a spell during your turn, untap target creature. 2/4 |
| Daybreak Combatants | 2R | Creature — Human Warrior | Haste When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn. 2/2 |
| Sublime Archangel | 2WW | Creature — Angel | Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.) 4/3 |
| Cursed Ronin | 3B | Creature — Human Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {B}: Cursed Ronin gets +1/+1 until end of turn. 1/1 |