M:tG card similarity search
1W · Creature — Spirit Cleric
Flying Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn. 2/1
Name | Mana | Type | Text |
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Trained Condor | 2U | Creature — Bird | Flying Whenever Trained Condor attacks, another target creature you control gains flying until end of turn. 2/1 |
Archangel Avacyn | 3WW | Legendary Creature — Angel | Flash Flying, vigilance When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. 4/4 |
Sky Weaver | 1U | Creature — Metathran Wizard | {2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) 2/1 |
Inspiring Call | 2G | Instant | Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) |
Cartel Aristocrat | WB | Creature — Human Advisor | Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn. 2/2 |
Necromancer's Familiar | 3B | Creature — Bird Spirit | Flying Hellbent — Necromancer's Familiar has lifelink as long as you have no cards in hand. {B}, Discard a card: Necromancer's Familiar gains indestructible until end of turn. Tap it. 3/1 |
Shriek of Dread | 1B | Instant | Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) |
Sweeping Cleave | 1R | Instant — Adventure | Target creature you control gains double strike until end of turn. (Then exile this card. You may cast the artifact later from exile.) |
Falkenrath Aristocrat | 2BR | Creature — Vampire Noble | Flying, haste Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat. 4/1 |
Dreamcatcher | U | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card. 1/1 |