Card Codex

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17 May 2024: Card library updated.

Selesnya Charm

GW · Instant

Choose one — • Target creature gets +2/+2 and gains trample until end of turn. • Exile target creature with power 5 or greater. • Create a 2/2 white Knight creature token with vigilance.

Similar cards

Color identity:
NameManaTypeText
Beast in Show 4GGCreature — Beast Trample 6/4
Earthshaking Si 5GCreature — Beast Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 5/5
Fangren Hunter 3GGCreature — Beast Trample 4/4
Garruk's Companion GGCreature — Beast Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 3/2
Spiked Baloth 3GCreature — Beast Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/2
Stomper Cub 3GGCreature — Beast Trample 5/3
Foam Weapons Kiosk Artifact — Attraction Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.
Undying Evil BInstant Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Wildwood Patrol 2GCreature — Centaur Scout Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/2
Stalwart Pathlighter 2WCreature — Human Soldier Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn. 3/1
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