M:tG card similarity search
GW · Instant
Choose one — • Target creature gets +2/+2 and gains trample until end of turn. • Exile target creature with power 5 or greater. • Create a 2/2 white Knight creature token with vigilance.
| Name | Mana | Type | Text |
|---|---|---|---|
| Beast in Show | 4GG | Creature — Beast | Trample 6/4 |
| Earthshaking Si | 5G | Creature — Beast | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 5/5 |
| Fangren Hunter | 3GG | Creature — Beast | Trample 4/4 |
| Garruk's Companion | GG | Creature — Beast | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 3/2 |
| Spiked Baloth | 3G | Creature — Beast | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/2 |
| Stomper Cub | 3GG | Creature — Beast | Trample 5/3 |
| Foam Weapons Kiosk | Artifact — Attraction | Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn. | |
| Undying Evil | B | Instant | Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
| Wildwood Patrol | 2G | Creature — Centaur Scout | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/2 |
| Stalwart Pathlighter | 2W | Creature — Human Soldier | Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn. 3/1 |