Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Selective Snare

XU · Sorcery

Return X target creatures of the creature type of your choice to their owner's hand.

Similar cards

Color identity:
NameManaTypeText
Read the Runes XUInstant Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
Betrayal of Flesh 5BInstant Choose one — • Destroy target creature. • Return target creature card from your graveyard to the battlefield. Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.)
Plane-Merge Elf 4GCreature — Elf Warrior Landship — At the beginning of your upkeep, you may look at the top card of your library. If it's a land, you may reveal it. If you do, create a 1/1 green Elf Warrior creature token. Kinfall — Whenever a creature enters the battlefield under your control, if it shares a creature type with Plane-Merge Elf, creatures you control get +1/+1 until end of turn. 3/3
Hour of Glory 3BInstant Exile target creature. If that creature was a God, its controller reveals their hand and exiles all cards from it with the same name as that creature.
Apprentice Necromancer 1BCreature — Zombie Wizard {B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it. 1/1
Dogmeat, Ever Loyal RGWLegendary Creature — Dog When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand. Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") 3/3
Scab-Clan Giant 4RGCreature — Giant Warrior When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random. 4/5
Storm Front GEnchantment {G}{G}: Tap target creature with flying.
Overrule XWUInstant Counter target spell unless its controller pays {X}. You gain X life.
The Grand Evolution Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield. II — Distribute seven +1/+1 counters among any number of target creatures you control. III — Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face up).
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