Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Selective Snare

XU · Sorcery

Return X target creatures of the creature type of your choice to their owner's hand.

Similar cards

Color identity:
NameManaTypeText
Sarevok, Ferocious Usurper 3BRLegendary Creature — Human Knight Menace At the beginning of combat on your turn, target creature you control gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4
Gadwick, the Wizened XUUULegendary Creature — Human Wizard When Gadwick, the Wizened enters the battlefield, draw X cards. Whenever you cast a blue spell, tap target nonland permanent an opponent controls. 3/3
Extract Brain XUBSorcery Target opponent chooses X cards from their hand. Look at those cards. You may cast a spell from among them without paying its mana cost.
Blood on the Snow 4BBSnow Sorcery Choose one — • Destroy all creatures. • Destroy all planeswalkers. Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. ({S} is mana from a snow source.)
Imprisoned in the Moon 2UEnchantment — Aura Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.
Curtains' Call 5BInstant Undaunted (This spell costs {1} less to cast for each opponent.) Destroy two target creatures.
Lightning Shrieker 4RCreature — Dragon Flying, trample, haste At the beginning of the end step, Lightning Shrieker's owner shuffles it into their library. 5/5
Kobold Warcaller RCreature — Kobold {T}: Choose a creature card in your hand. It perpetually gains haste. 1/1
Blood Speaker 3BCreature — Ogre Shaman At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle. Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to your hand. 3/2
Assemble the Entmoot 3GEnchantment Creatures you control have reach. Sacrifice Assemble the Entmoot: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them.
Page 347