M:tG card similarity search
2BRG · Legendary Creature — Orc Shaman
Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste. 4/3
Name | Mana | Type | Text |
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Gut, Fanatical Priestess | 4RR | Legendary Creature — Goblin Shaman | Specialize {5} When Gut, Fanatical Priestess enters the battlefield, up to one target creature you control fights target creature you don't control. If the creature you don't control would die this turn, exile it instead. 4/3 |
Multiple Choice | XU | Sorcery | If X is 1, scry 1, then draw a card. If X is 2, you may choose a player. They return a creature they control to its owner's hand. If X is 3, create a 4/4 blue and red Elemental creature token. If X is 4 or more, do all of the above. |
Empyrial Storm | 4WW | Sorcery | When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Create a 4/4 white Angel creature token with flying. |
Spore Crawler | 2G | Creature — Fungus | When Spore Crawler dies, draw a card. 3/2 |
Hotheaded Giant | 3R | Creature — Giant Warrior | Haste Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn. 4/4 |
The Mycotyrant | 1BG | Legendary Creature — Elder Fungus | Trample The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings. At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.) */* |
Rotcrown Ghoul | 4U | Creature — Zombie | When Rotcrown Ghoul dies, target player mills five cards. 3/3 |
Purple-Crystal Crab | 1U | Creature — Crab | When Purple-Crystal Crab dies, draw a card. 1/1 |
Flaming Fist Officer | 2W | Creature — Gnome Soldier | Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Flaming Fist Officer. 2/2 |
False Demise | 2U | Enchantment — Aura | Enchant creature When enchanted creature dies, return that card to the battlefield under your control. |