M:tG card similarity search
3BB · Legendary Creature — Demon Spirit
At the beginning of each player's upkeep, that player loses 2 life and draws two cards. 6/5
Name | Mana | Type | Text |
---|---|---|---|
Biorhythm | 6GG | Sorcery | Each player's life total becomes the number of creatures they control. |
Harmony of Nature | 2G | Sorcery | Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way. |
Marshaling the Troops | 1G | Sorcery | Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way. |
Discordant Spirit | 2BR | Creature — Spirit | At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn. At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit. 2/2 |
Brainbite | 2UB | Sorcery | Target opponent reveals their hand. You choose a card from it. That player discards that card. Draw a card. |
Horses of the Bruinen | 3UU | Sorcery | Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you. |
Grandmother Ravi Sengir | Legendary Creature — Human Wizard | Flying Whenever a creature an opponent controls dies, put a +1/+1 counter on Grandmother Ravi Sengir and you gain 1 life. 3/3 | |
Campfire | 1 | Artifact | {1}, {T}: You gain 2 life. {2}, {T}, Exile Campfire: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library. |
Fire Shrine Keeper | R | Creature — Elemental | Menace {7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures. 1/1 |
Reanimate | B | Sorcery | Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value. |