Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seizan, Perverter of Truth

3BB · Legendary Creature — Demon Spirit

At the beginning of each player's upkeep, that player loses 2 life and draws two cards. 6/5

Similar cards

Color identity:
NameManaTypeText
Binding Grasp 3UEnchantment — Aura Enchant creature At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}. You control enchanted creature. Enchanted creature gets +0/+1.
Griffnaut Tracker 3WCreature — Human Detective Flying When Griffnaut Tracker enters the battlefield, exile up to two target cards from a single graveyard. 3/2
Soul Barrier 2UEnchantment Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}.
Chaotic Strike 1RInstant Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card.
Gorger Wurm 3RGCreature — Wurm Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) 5/5
Dream Salvage U/BInstant Draw cards equal to the number of cards target opponent discarded this turn.
Relic Robber 2RCreature — Goblin Rogue Haste Whenever Relic Robber deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This creature can't block" and "At the beginning of your upkeep, this creature deals 1 damage to you." 2/2
Power Sink XUInstant Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Varina, Lich Queen 1WUBLegendary Creature — Zombie Wizard Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token. 4/4
Seize the Spotlight 2RSorcery Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
Page 394