M:tG card similarity search
3BB · Legendary Creature — Demon Spirit
At the beginning of each player's upkeep, that player loses 2 life and draws two cards. 6/5
Name | Mana | Type | Text |
---|---|---|---|
Soul Tithe | 1W | Enchantment — Aura | Enchant nonland permanent At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay {X}, where X is its mana value. |
Sly Spy | 2B | Creature — Human Spy | Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result. 2/2 |
Metamorphic Blast | U | Instant | Spree (Choose one or more additional costs.) + {1} — Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1. + {3} — Target player draws two cards. |
Zenith Chronicler | 2 | Artifact Creature — Phyrexian Construct | Whenever a player casts their first multicolored spell each turn, each other player draws a card. 3/1 |
Frenetic Efreet | 1UR | Creature — Efreet | Flying {0}: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) 2/1 |
Oath of Lieges | 1W | Enchantment | At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle. |
Vampire Revenant | 3B | Creature — Vampire Spirit | Flying 3/1 |
Potion of Healing | 1W | Artifact | When Potion of Healing enters the battlefield, draw a card. {W}, {T}, Sacrifice Potion of Healing: You gain 3 life. |
Mesmeric Trance | 1UU | Enchantment | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {U}, Discard a card: Draw a card. |
Predict | 1U | Instant | Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card. |