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17 May 2024: Card library updated.

Seek Bolas's Counsel

UBR · Sorcery

Choose one at random — • You get an emblem with "At the beginning of your upkeep, pay {U}{B}{R}. If you don't, you lose the game." • Each player discards their hand. • Planeswalk to Pools of Becoming. (Once there, you can roll the planar die only if you're playing Planechase.) • For each opponent, exile cards from the top of their library until you exile a nonland card. You may cast those cards without paying their mana costs. • Destroy all creatures and non-Bolas planeswalkers. • You get an emblem with "You can cast nonland cards from your sideboard."

Similar cards

Color identity:
NameManaTypeText
Innocent Traveler 2BBCreature — Human At the beginning of your upkeep, any opponent may sacrifice a creature. If no one does, transform Innocent Traveler. 1/3
Hunter's Insight 2GInstant Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Sheltered Aerie 2GEnchantment — Aura Enchant land Enchanted land has "{T}: Add two mana of any one color."
Reverent Mantra 3WInstant You may exile a white card from your hand rather than pay this spell's mana cost. Choose a color. All creatures gain protection from the chosen color until end of turn.
Nivix, Aerie of the Firemind Land {T}: Add {C}. {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.
Recall XXUSorcery Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
Force of Nature 2GGGGCreature — Elemental Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. 8/8
Upwelling 3GEnchantment Players don't lose unspent mana as steps and phases end.
Sliv-Mizzet, Hivemind 2UURRLegendary Creature — Dragon Sliver Slivers you control have flying and "Whenever you draw a card, this creature deals 1 damage to any target" and "{T}: Draw a card." 4/4
Choice of Damnations 5BSorcery — Arcane Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.
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