Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seedborn Muse

3GG · Creature — Spirit

Untap all permanents you control during each other player's untap step. 2/4

Similar cards

Color identity:
NameManaTypeText
Sigardian Evangel 1WCreature — Human Cleric When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step. When Sigardian Evangel enters the battlefield, tap target permanent you don't control. 3/1
Spell Syphon 1UInstant Counter target spell unless its controller pays {1} for each blue permanent you control.
Abdel Adrian, Gorion's Ward 4WLegendary Creature — Human Warrior When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way. Choose a Background (You can have a Background as a second commander.) 4/4
Stensia Uprising 2RREnchantment At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target.
Cephalid Constable 1UUCreature — Cephalid Wizard Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand. 1/1
Mycosynth Lattice 6Artifact All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color.
Arvinox, the Mind Flail 4BBBLegendary Enchantment Creature — Horror Arvinox, the Mind Flail isn't a creature unless you control three or more permanents you don't own. At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells. 9/9
Norn's Inquisitor 1WCreature — Phyrexian Knight When Norn's Inquisitor enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it. 1/1
Pir, Imaginative Rascal 2GLegendary Creature — Human Partner with Toothy, Imaginary Friend (When this creature enters the battlefield, target player may put Toothy into their hand from their library, then shuffle.) If one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead. 1/1
Revenant Patriarch 4BCreature — Spirit When Revenant Patriarch enters the battlefield, if {W} was spent to cast it, target player skips their next combat phase. Revenant Patriarch can't block. 4/3
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