M:tG card similarity search
G · Instant
Mill two cards. You may put a permanent card from among the milled cards into your hand. You gain 2 life. (To mill two cards, put the top two cards of your library into your graveyard.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Highland Game | 1G | Creature — Elk | When Highland Game dies, you gain 2 life. 2/1 |
| Dragon's Claw | 2 | Artifact | Whenever a player casts a red spell, you may gain 1 life. |
| Aven Battle Priest | 5W | Creature — Bird Cleric | Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Battle Priest enters the battlefield, you gain 3 life. 3/3 |
| Aven of Enduring Hope | 4W | Creature — Bird Cleric | Flying When Aven of Enduring Hope enters the battlefield, you gain 3 life. 3/3 |
| Tarpan | G | Creature — Horse | When Tarpan dies, you gain 1 life. 1/1 |
| Anodet Lurker | 5 | Artifact Creature — Construct | When Anodet Lurker dies, you gain 3 life. 3/3 |
| Guardian Automaton | 4 | Artifact Creature — Construct | When Guardian Automaton dies, you gain 3 life. 3/3 |
| Onulet | 3 | Artifact Creature — Construct | When Onulet dies, you gain 2 life. 2/2 |
| Deadbridge Chant | 4BG | Enchantment | When Deadbridge Chant enters the battlefield, mill ten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand. |
| On the Trail | 1G | Enchantment | Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped. |