M:tG card similarity search
2W · Enchantment — Aura
Enchant land When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance. Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn."
| Name | Mana | Type | Text |
|---|---|---|---|
| Hunting Triad | 3G | Tribal Sorcery — Elf | Create three 1/1 green Elf Warrior creature tokens. Reinforce 3—{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.) |
| Swathcutter Giant | 4RW | Creature — Giant Soldier | Vigilance Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls. 5/5 |
| Court of Embereth | 2RR | Enchantment | When Court of Embereth enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control. |
| Dingus Egg | 4 | Artifact | Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. |
| Femeref Knight | 2W | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}: Femeref Knight gains vigilance until end of turn. 2/2 |
| Alaborn Grenadier | WW | Creature — Human Soldier | Vigilance 2/2 |
| Alert Shu Infantry | 2W | Creature — Human Soldier | Vigilance 2/2 |
| Ardent Militia | 4W | Creature — Human Soldier | Vigilance 2/5 |
| Standing Troops | 2W | Creature — Human Soldier | Vigilance 1/4 |
| Sun Sentinel | 1W | Creature — Human Soldier | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |