Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Secret Door

U · Artifact Creature — Wall

Defender {4}{U}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) 0/4

Similar cards

Color identity:
NameManaTypeText
Eidolon of Rhetoric 2WEnchantment Creature — Spirit Each player can't cast more than one spell each turn. 1/4
Animus of Night's Reach Enchantment Creature — Spirit Menace (This creature can't be blocked except by two or more creatures.) Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard. 0/4
Mindless Null 2BCreature — Zombie Mindless Null can't block unless you control a Vampire. 2/2
Bane of Bala Ged 7Creature — Eldrazi Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control. 7/5
Cognivore 6UUCreature — Lhurgoyf Flying Cognivore's power and toughness are each equal to the number of instant cards in all graveyards. */*
Wall of Reverence 3WCreature — Spirit Wall Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control. 1/6
Phyrexian Infiltrator 2BCreature — Phyrexian Minion {2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature. (This effect lasts indefinitely.) 2/2
Emrakul, the Promised End 13Legendary Creature — Eldrazi This spell costs {1} less to cast for each card type among cards in your graveyard. When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. Flying, trample, protection from instants 13/13
Raging Kronch 2RCreature — Beast Raging Kronch can't attack alone. 4/3
Tocatli Honor Guard 1WCreature — Human Soldier Creatures entering the battlefield don't cause abilities to trigger. 1/3
Page 251