M:tG card similarity search
2W · Creature — Human Advisor
{3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage. 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Ajani, Sleeper Agent | 1GG/W/PW | Legendary Planeswalker — Ajani | Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) [+1]: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library. [−3]: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn. [−6]: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." Loyalty 4 |
| Graceful Reprieve | 1W | Instant | When target creature dies this turn, return that card to the battlefield under its owner's control. |
| Hamlet Vanguard | 2G | Creature — Human Warrior | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Hamlet Vanguard enters the battlefield with two +1/+1 counters on it for each other nontoken Human you control. 1/1 |
| Magical Hacker | 1U | Creature — Human Gamer | {U}: Change the text of target spell or permanent by replacing all instances of + with -, and vice versa, until end of turn. 1/2 |
| Tymna the Weaver | 1WB | Legendary Creature — Human Cleric | Lifelink At the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards. Partner (You can have two commanders if both have partner.) 2/2 |
| Cranial Extraction | 3B | Sorcery — Arcane | Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles. |
| Wanderguard Sentry | 4U | Creature — Drone | When Wanderguard Sentry enters the battlefield, look at target opponent's hand. 3/3 |
| Warriors' Lesson | G | Instant | Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card." |
| Mind Sculpt | 1U | Sorcery | Target opponent mills seven cards. |
| Totally Lost | 4U | Instant | Put target nonland permanent on top of its owner's library. |