Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Season of the Witch

BBB · Enchantment

At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life. At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.

Similar cards

Color identity:
NameManaTypeText
Davriel, Rogue Shadowmage 2BLegendary Planeswalker — Davriel At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. [−1]: Target player discards a card. Loyalty 3
Chart a Course 1USorcery Draw two cards. Then discard a card unless you attacked this turn.
Sirocco 1RInstant Target player reveals their hand. For each blue instant card revealed this way, that player discards that card unless they pay 4 life.
Oath of Jace 2ULegendary Enchantment When Oath of Jace enters the battlefield, draw three cards, then discard two cards. At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
Telim'Tor's Edict RInstant Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep.
Bitter Triumph 1BInstant As an additional cost to cast this spell, discard a card or pay 3 life. Destroy target creature or planeswalker.
Arni Metalbrow 2RLegendary Creature — Human Berserker Whenever a creature you control attacks or a creature enters the battlefield under your control attacking, you may pay {1}{R}. If you do, you may put a creature card with mana value less than that creature's mana value from your hand onto the battlefield tapped and attacking. 3/3
Mine Worker 2Artifact Creature — Assembly-Worker {T}: You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead. 2/1
Fist of Suns 3Artifact You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.
Pang Tong, "Young Phoenix" 1WWLegendary Creature — Human Advisor {T}: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared. 1/2
Page 320