Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seaside Haven

· Land

{T}: Add {C}. {W}{U}, {T}, Sacrifice a Bird: Draw a card.

Similar cards

Color identity:
NameManaTypeText
Wizard Replica 3Artifact Creature — Wizard Flying {U}, Sacrifice Wizard Replica: Counter target spell unless its controller pays {2}. 1/3
Runecarved Obelisk 4Artifact {T}: Add {C}{C}. Put two charge counters on Runecarved Obelisk. {T}, Sacrifice Runecarved Obelisk: Seek a card with the highest mana value among cards in your library with mana value X or less, where X is the number of charge counters on Runecarved Obelisk.
Escape Tunnel Land {T}, Sacrifice Escape Tunnel: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice Escape Tunnel: Target creature with power 2 or less can't be blocked this turn.
Rousing Read 2UEnchantment — Aura Enchant creature When Rousing Read enters the battlefield, draw two cards, then discard a card. Enchanted creature gets +1/+1 and has flying.
Urborg Legendary Land {T}: Add {B}. {T}: Target creature loses first strike or swampwalk until end of turn.
Blessing of Frost 3GSnow Sorcery Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.
Jaspera Sentinel GCreature — Elf Rogue Reach {T}, Tap an untapped creature you control: Add one mana of any color. 1/2
Serum-Core Chimera 2URCreature — Phyrexian Chimera Flying Whenever you cast a noncreature spell, put an oil counter on Serum-Core Chimera. Remove three oil counters from Serum-Core Chimera: Draw a card. Then you may discard a nonland card. When you discard a card this way, Serum-Core Chimera deals 3 damage to target creature or planeswalker. Activate only as a sorcery. 2/4
Equal Treatment 1WInstant If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead. Draw a card.
Nature's Wrath 4GGEnchantment At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent. Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent.
Page 381