M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Ground Seal | 1G | Enchantment | When Ground Seal enters the battlefield, draw a card. Cards in graveyards can't be the targets of spells or abilities. |
| Twitch | 2U | Instant | You may tap or untap target artifact, creature, or land. Draw a card. |
| Sage of the Falls | 4U | Creature — Merfolk Wizard | Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card. 2/5 |
| Mercadian Atlas | 5 | Artifact | At the beginning of your end step, if you didn't play a land this turn, you may draw a card. |
| Needle Drop | R | Instant | Needle Drop deals 1 damage to any target that was dealt damage this turn. Draw a card. |
| Heap Gate | Land — Gate | {T}: Add {C}. {1}, {T}: Add one mana of any color. {1}, {T}, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | |
| Welding Jar | 0 | Artifact | Sacrifice Welding Jar: Regenerate target artifact. |
| Dusk Legion Duelist | 1W | Creature — Vampire Soldier | Vigilance Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn. 2/2 |
| Rites of Flourishing | 2G | Enchantment | At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns. |
| Mysteries of the Deep | 4U | Instant | Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead. |