M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Farsight Mask | 5 | Artifact | Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card. |
Eye of Vecna | 2 | Legendary Artifact | When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life. At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life. |
Great Hall of the Citadel | Land | {T}: Add {C}. {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells. | |
Accelerate | 1R | Instant | Target creature gains haste until end of turn. Draw a card. |
Expedite | R | Instant | Target creature gains haste until end of turn. Draw a card. |
Saltwater Stalwart | 3U | Creature — Merfolk Warrior | Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card. 2/4 |
Clairvoyance | U | Instant | Look at target player's hand. Draw a card at the beginning of the next turn's upkeep. |
Coerced Confession | 4U/B | Sorcery | Target player mills four cards. You draw a card for each creature card put into their graveyard this way. |
Overgrown Battlement | 1G | Creature — Wall | Defender {T}: Add {G} for each creature you control with defender. 0/4 |
Enduring Renewal | 2WW | Enchantment | Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand. |