M:tG card similarity search
2R · Sorcery
Searing Barb deals 2 damage to any target. If it's a creature, it can't block this turn. Incubate 1. (Create an Incubator token with a +1/+1 counter on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Death Charmer | 2B | Creature — Worm Mercenary | Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless they pay {2}. 2/2 |
| Canopy Stalker | 3G | Creature — Cat | Canopy Stalker must be blocked if able. When Canopy Stalker dies, you gain 1 life for each creature that died this turn. 4/2 |
| Dirty Wererat | 3B | Creature — Human Rat Minion | {B}, Discard a card: Regenerate Dirty Wererat. Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block. 2/3 |
| Bojuka Brigand | 1B | Creature — Human Warrior Ally | Bojuka Brigand can't block. Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand. 1/1 |
| Bloodghast | BB | Creature — Vampire Spirit | Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. 2/1 |
| Mindblaze | 5R | Sorcery | Choose a nonland card name and a number greater than 0. Target player reveals their library. If that library contains exactly the chosen number of cards with the chosen name, Mindblaze deals 8 damage to that player. Then that player shuffles. |
| Agility Bobblehead | 3 | Artifact — Bobblehead | {T}: Add one mana of any color. {3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability. |
| Marath, Will of the Wild | RGW | Legendary Creature — Elemental Beast | Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. {X}, Remove X +1/+1 counters from Marath: Choose one — • Put X +1/+1 counters on target creature. X can't be 0. • Marath deals X damage to any target. X can't be 0. • Create an X/X green Elemental creature token. X can't be 0. 0/0 |
| Zebra Unicorn | 2GW | Creature — Unicorn | Whenever Zebra Unicorn deals damage, you gain that much life. 2/2 |
| Cloud Spirit | 2U | Creature — Spirit | Flying Cloud Spirit can block only creatures with flying. 3/1 |