M:tG card similarity search
G · Enchantment
Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Spectral Sliver | 2B | Creature — Sliver Spirit | All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn." 2/2 |
| Snorting Gahr | 2GG | Creature — Rhino Beast | Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn. 3/3 |
| Tormentor's Trident | 2 | Artifact — Equipment | Equipped creature gets +3/+0 and attacks each combat if able. Equip {3} |
| Final Flourish | 1B | Instant | Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead. |
| Free-Range Chicken | 3G | Creature — Bird | {1}{G}: Roll two six-sided dice. If both results are the same, Free-Range Chicken gets +X/+X until end of turn, where X is that result. If the total of those results is equal to any other total you have rolled this turn for this ability, sacrifice it. (For example, if you roll two 3s, it gets +3/+3. If you roll a 4 and a 2 for this ability later that turn, sacrifice it.) 3/3 |
| Power Matrix | 4 | Artifact | {T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn. |
| Kragma Butcher | 2R | Creature — Minotaur Warrior | Inspired — Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn. 2/3 |
| Unleash Fury | 1R | Instant | Double the power of target creature until end of turn. |
| Warped Physique | UB | Instant | Target creature gets +X/-X until end of turn, where X is the number of cards in your hand. |
| Bloodtithe Harvester | BR | Creature — Vampire | When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery. 3/2 |