M:tG card similarity search
2UU · Creature — Merfolk Wizard
Whenever a Merfolk you control deals combat damage to a player, draw a card. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Wall of Mulch | 1G | Creature — Wall | Defender (This creature can't attack.) {G}, Sacrifice a Wall: Draw a card. 0/4 |
| Red Dragon | 4RR | Creature — Dragon | Flying Fire Breath — When Red Dragon enters the battlefield, it deals 4 damage to each opponent. 4/4 |
| Merfolk Tunnel-Guide | GU | Creature — Merfolk Wizard | When Merfolk Tunnel-Guide enters the battlefield, you get a three-time boon with "Whenever one or more Merfolk enter the battlefield under your control, target Merfolk creature you control explores." 2/2 |
| Mnemonic Sphere | 1U | Artifact | {1}{U}, Sacrifice Mnemonic Sphere: Draw two cards. Channel — {U}, Discard Mnemonic Sphere: Draw a card. |
| Ith, High Arcanist | 5WU | Legendary Creature — Human Wizard | Vigilance {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Suspend 4—{W}{U} 3/5 |
| Riptide Crab | 1WU | Creature — Crab | Vigilance When Riptide Crab dies, draw a card. 1/3 |
| Book of Rass | 6 | Artifact | {2}, Pay 2 life: Draw a card. |
| Greed | 3B | Enchantment | {B}, Pay 2 life: Draw a card. |
| Forced Fruition | 4UU | Enchantment | Whenever an opponent casts a spell, that player draws seven cards. |
| Twining Twins | 2UU | Creature — Faerie Wizard | Flying, vigilance, ward {1} 4/4 |