M:tG card similarity search
· Plane — Rabiah
Players reveal each card they draw. Whenever a player draws a land card, that player gains 3 life. Whenever a player draws a nonland card, that player loses 3 life. Whenever chaos ensues, put target permanent on top of its owner's library.
| Name | Mana | Type | Text |
|---|---|---|---|
| Chrome Courier | 1WU | Artifact Creature — Thopter | Flying When Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life. 1/1 |
| Windgrace's Judgment | 3BG | Instant | For any number of opponents, destroy target nonland permanent that player controls. |
| Essence Warden | G | Creature — Elf Shaman | Whenever another creature enters the battlefield, you gain 1 life. 1/1 |
| Highland Game | 1G | Creature — Elk | When Highland Game dies, you gain 2 life. 2/1 |
| Anodet Lurker | 5 | Artifact Creature — Construct | When Anodet Lurker dies, you gain 3 life. 3/3 |
| Guardian Automaton | 4 | Artifact Creature — Construct | When Guardian Automaton dies, you gain 3 life. 3/3 |
| Onulet | 3 | Artifact Creature — Construct | When Onulet dies, you gain 2 life. 2/2 |
| Sophic Centaur | 3G | Creature — Centaur Spellshaper | {2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand. 1/1 |
| Font of Vigor | 1W | Enchantment | {2}{W}, Sacrifice Font of Vigor: You gain 7 life. |
| Savannah Sage | 1W | Creature — Cat Cleric | When Savannah Sage enters the battlefield, you gain 2 life. 2/2 |