M:tG card similarity search
4U · Creature — Beast
{T}: Target land becomes the basic land type of your choice until end of turn. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Turbo-Thwacking Auto-Hammer | Artifact — Contraption | Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn. | |
| Vault Skyward | U | Instant | Target creature gains flying until end of turn. Untap it. |
| Wildfire Cerberus | 4R | Creature — Dog | {5}{R}{R}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature they control. 4/3 |
| Mysteries of the Deep | 4U | Instant | Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead. |
| Murasa Ranger | 3G | Creature — Human Warrior Ranger | Landfall — Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger. 3/3 |
| Fire-Belly Changeling | 1R | Creature — Shapeshifter | Changeling (This card is every creature type.) {R}: Fire-Belly Changeling gets +1/+0 until end of turn. Activate no more than twice each turn. 1/1 |
| Bogardan Dragonheart | 2R | Creature — Human Shaman | Sacrifice another creature: Until end of turn, Bogardan Dragonheart becomes a Dragon with base power and toughness 4/4, flying, and haste. 2/2 |
| Escape to the Wilds | 3RG | Sorcery | Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn. |
| Ursapine | 3GG | Creature — Beast | {G}: Target creature gets +1/+1 until end of turn. 3/3 |
| Biorhythm | 6GG | Sorcery | Each player's life total becomes the number of creatures they control. |