M:tG card similarity search
· Land
{T}: Add {C}. ({C} represents colorless mana.) {2}{C}, {T}: Draw a card. Activate only if you have no cards in hand.
| Name | Mana | Type | Text |
|---|---|---|---|
| Only the Best | 1W | Sorcery — Adventure | Return target Booster Fun card from your graveyard to your hand. |
| Prying Questions | 2B | Sorcery | Target opponent loses 3 life and puts a card from their hand on top of their library. |
| Yuriko, the Tiger's Shadow | 1UB | Legendary Creature — Human Ninja | Commander ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value. 1/3 |
| Sanctum of Tranquil Light | W | Legendary Enchantment — Shrine | {5}{W}: Tap target creature. This ability costs {1} less to activate for each Shrine you control. |
| Squirrel Farm | 2G | Enchantment | {1}{G}: Reveal a card in your hand, covering the artist credit. Target opponent guesses the artist. If they guess wrong, create a 1/1 green Squirrel creature token. |
| Fathom Seer | 1U | Creature — Illusion | Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards. 1/3 |
| Darkmoss Bridge | Artifact Land | Darkmoss Bridge enters the battlefield tapped. Indestructible {T}: Add {B} or {G}. | |
| Drossforge Bridge | Artifact Land | Drossforge Bridge enters the battlefield tapped. Indestructible {T}: Add {B} or {R}. | |
| Goldmire Bridge | Artifact Land | Goldmire Bridge enters the battlefield tapped. Indestructible {T}: Add {W} or {B}. | |
| Mistvault Bridge | Artifact Land | Mistvault Bridge enters the battlefield tapped. Indestructible {T}: Add {U} or {B}. |