Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sea Gate Wreckage

· Land

{T}: Add {C}. ({C} represents colorless mana.) {2}{C}, {T}: Draw a card. Activate only if you have no cards in hand.

Similar cards

Color identity:
NameManaTypeText
Mana Abundance 2RWorld Enchantment If a player would add mana, instead all players add that mana.
Frogkin Kidnapper 1BCreature — Frog Rogue When Frogkin Kidnapper enters the battlefield, target opponent reveals their hand. Choose a nonland card from it. Ransom that card. (Exile it. Its owner may pay {3} at any time to return it to their hand.) 2/1
Kederekt Parasite BCreature — Horror Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player. 1/1
Great Hall of the Citadel Land {T}: Add {C}. {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
Dark Prophecy BBBEnchantment Whenever a creature you control dies, you draw a card and you lose 1 life.
Secretkeeper 3UCreature — Spirit As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying. 2/2
Overeager Apprentice 2BCreature — Human Minion Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B}. 1/2
Phyrexian Arena 1BBEnchantment At the beginning of your upkeep, you draw a card and you lose 1 life.
Marauding Looter 2URCreature — Human Pirate Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card. 4/3
Catalog 2UInstant Draw two cards, then discard a card.
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