Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sea Gate Restoration

4UUU · Sorcery

Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.

Similar cards

Color identity:
NameManaTypeText
Once More with Feeling WWWWSorcery Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling. DCI ruling — A deck can have only one card named Once More with Feeling.
Leonardo da Vinci 2ULegendary Creature — Human Artificer {3}{U}{U}: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand. {2}{U}, {T}: Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, except it's a 0/2 Thopter artifact creature with flying in addition to its other types. 3/3
Spatula of the Ages 4Artifact {4}, {T}, Sacrifice Spatula of the Ages: You may put a silver-bordered or acorn permanent card from your hand onto the battlefield.
Surgical Skullbomb 1Artifact {1}, Sacrifice Surgical Skullbomb: Draw a card. {2}{U}, Sacrifice Surgical Skullbomb: Return target creature to its owner's hand. Draw a card. Activate only as a sorcery.
Guildpact Greenwalker 2GCreature — Plant Rhino When Guildpact Greenwalker enters the battlefield, you may choose a creature card in your hand. If you do, that card perpetually incorporates {1}{G} and gets +4/+4. Multicolored creatures you control have ward {2}. 4/4
Orcish Bowmasters 1BCreature — Orc Archer Flash When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1. 1/1
Nimble Innovator 3UCreature — Vedalken Artificer When Nimble Innovator enters the battlefield, draw a card. 2/2
Pull from the Deep 2UUSorcery Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.
Ribbons of the Reikai 4USorcery — Arcane Draw a card for each Spirit you control.
The Archimandrite 2URWLegendary Creature — Human Advisor At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained. Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card. 0/5
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