M:tG card similarity search
4U · Creature — Merfolk Wizard Ally
{T}: Draw a card for each Ally you control. 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Shake the Foundations | 2R | Instant | Shake the Foundations deals 1 damage to each creature without flying. Draw a card. |
| Tomoya the Revealer | Legendary Creature — Human Wizard | {3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand. 2/3 | |
| Siren's Ruse | 1U | Instant | Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card. |
| Guild Globe | 2 | Artifact | When Guild Globe enters the battlefield, draw a card. {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors. |
| Well of Discovery | 6 | Artifact | At the beginning of your end step, if you control no untapped lands, draw a card. |
| Compleat Devotion | 1W | Instant | Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card. |
| Runeboggle | 2U | Instant | Counter target spell unless its controller pays {1}. Draw a card. |
| Triumph of Ferocity | 2G | Enchantment | At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power. |
| Arjun, the Shifting Flame | 4UR | Legendary Creature — Sphinx Wizard | Flying Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. 5/5 |
| Seascape Aerialist | 4U | Creature — Merfolk Wizard Ally | Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn. 2/3 |