Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sea Drake

2U · Creature — Drake

Flying When Sea Drake enters the battlefield, return two target lands you control to their owner's hand. 4/3

Similar cards

Color identity:
NameManaTypeText
Spire Garden Land Spire Garden enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {G}.
Training Center Land Training Center enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {R}.
Undergrowth Stadium Land Undergrowth Stadium enters the battlefield tapped unless you have two or more opponents. {T}: Add {B} or {G}.
Vault of Champions Land Vault of Champions enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {B}.
Invasion of Mercadia 1RBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards.
Guardian of Tazeem 3UUCreature — Sphinx Flying Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step. 4/5
Mirkwood Elk 5GCreature — Elk Trample Whenever Mirkwood Elk enters the battlefield or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power. 6/6
Defy Death 3WWSorcery Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.
Seismic Shift 3RSorcery Destroy target land. Up to two target creatures can't block this turn.
Deserted Temple Land {T}: Add {C}. {1}, {T}: Untap target land.
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