M:tG card similarity search
2R · Creature — Dinosaur
Whenever a player casts a spell, if it's not their turn, Scytheclaw Raptor deals 4 damage to them. 4/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Diamond Mare | 2 | Artifact Creature — Horse | As Diamond Mare enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. 1/3 |
| Banshee of the Dread Choir | 3BB | Creature — Spirit | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card. 4/4 |
| Ground Assault | RG | Sorcery | Ground Assault deals damage to target creature equal to the number of lands you control. |
| Rumbling Rockslide | 3R | Sorcery | Rumbling Rockslide deals damage to target creature equal to the number of lands you control. |
| Stonefury | 3RR | Instant | Stonefury deals damage to target creature equal to the number of lands you control. |
| Struggle | 2R | Instant | Struggle deals damage to target creature equal to the number of lands you control. |
| Hotheaded Giant | 3R | Creature — Giant Warrior | Haste Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn. 4/4 |
| Ruin | 1RR | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Ruin deals damage to target creature equal to the number of lands you control. |
| Hive Mind | 5U | Enchantment | Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy. |
| Heroes of the Revel | 4R | Creature — Satyr Soldier | When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. 4/4 |