M:tG card similarity search
4BB · Creature — Specter
Flying Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest mana value among cards discarded this way loses life equal to that mana value. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Emissary of Despair | 1BB | Creature — Spirit | Flying Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact they control. 2/1 |
Urza's Tome | 2 | Artifact | {3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) |
Hordewing Skaab | 4U | Creature — Zombie Horror | Flying Other Zombies you control have flying. Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards. 3/3 |
Manor Guardian | 2B | Creature — Demon | When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less. 4/3 |
Furtive Analyst | 2U | Creature — Human Wizard | Vigilance {2}, {T}: Draw a card, then discard a card. 1/4 |
Burning-Tree Vandal | 2R | Creature — Human Rogue | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card. 2/1 |
Down for Repairs | 2B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.) |
Delirium Skeins | 2B | Sorcery | Each player discards three cards. |
Call Forth the Tempest | 5RRR | Sorcery | Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. |
Diviner Spirit | 4U | Creature — Spirit | Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards. 2/4 |