Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scuzzback Scrapper

R/G · Creature — Goblin Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.) 1/1

Similar cards

Color identity:
NameManaTypeText
Goblin Test Pilot 1URCreature — Goblin Pilot Wizard Flying {T}: Goblin Test Pilot deals 2 damage to any target chosen at random. 0/2
Nadier's Nightblade 2BCreature — Elf Warrior Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life. 1/3
Clickslither 1RRRCreature — Insect Haste Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn. 3/3
Malamet Veteran 4GCreature — Cat Warrior Trample Descend 4 — Whenever Malamet Veteran attacks, if there are four or more permanent cards in your graveyard, put a +1/+1 counter on target creature. 5/4
Ben-Ben, Akki Hermit 2RRLegendary Creature — Goblin Shaman {T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control. 1/1
Ogre Battledriver 2RRCreature — Ogre Warrior Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {T} this turn.) 3/3
Goblin Bird-Grabber 1RCreature — Goblin {R}: Goblin Bird-Grabber gains flying until end of turn. Activate only if you control a creature with flying. 2/1
Eivor, Battle-Ready 3RWLegendary Creature — Human Assassin Warrior Vigilance (Attacking doesn't cause this creature to tap.) Haste (This creature can attack as soon as it comes under your control.) Whenever Eivor, Battle-Ready attacks, it deals damage equal to the number of Equipment you control to each opponent. 5/5
A-Paragon of Modernity 4Artifact Creature — Angel Warrior Flying {3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead. 2/3
Elvish Champion 1GGCreature — Elf Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.) 2/2
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