M:tG card similarity search
3 · Artifact Creature — Scarecrow
{T}: Add one mana of any color. {T}: Target creature becomes the color or colors of your choice until end of turn. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Swooping Talon | 4WW | Creature — Bird Soldier | Flying {1}: Swooping Talon loses flying until end of turn. Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) 2/6 |
| Scab-Clan Charger | 3G | Creature — Centaur Warrior | Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn. 2/4 |
| Borrowed Grace | 2W | Instant | Escalate {1}{W} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn. |
| Ramunap Ruins | Land — Desert | {T}: Add {C}. {T}, Pay 1 life: Add {R}. {2}{R}{R}, {T}, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent. | |
| Quick-Draw Dagger | 3 | Artifact — Equipment | Flash When Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Henchfiend of Ukor | 3R | Creature — Ogre | Haste Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {B/R}: Henchfiend of Ukor gets +1/+0 until end of turn. 3/2 |
| Leap of Faith | 2W | Instant | Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn. |
| Pixie Guide | 1U | Creature — Faerie | Flying Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. 1/3 |
| Storm-Charged Slasher | Creature — Werewolf | At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4 | |
| Holy Justiciar | 3W | Creature — Human Cleric | {2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it. 2/1 |