Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scuttlemutt

3 · Artifact Creature — Scarecrow

{T}: Add one mana of any color. {T}: Target creature becomes the color or colors of your choice until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Belbe, Corrupted Observer BGLegendary Creature — Phyrexian Zombie Elf At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.) 2/2
Haktos the Unscarred RRWWLegendary Creature — Human Warrior Haktos the Unscarred attacks each combat if able. As Haktos enters the battlefield, choose 2, 3, or 4 at random. Haktos has protection from each mana value other than the chosen number. 6/1
Blue Dragon 5UUCreature — Dragon Flying Lightning Breath — When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0. 5/5
Cabal Patriarch 3BBBLegendary Creature — Human Wizard {2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. {2}{B}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn. 5/5
Whisperer of the Wilds 1GCreature — Human Shaman {T}: Add {G}. Ferocious — {T}: Add {G}{G}. Activate only if you control a creature with power 4 or greater. 0/2
Sarevok the Usurper 3BLegendary Creature — Human Knight Specialize {3} At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 3/3
Blue Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.
Cloudkill 4BBSorcery All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
Icatian Scout WCreature — Human Soldier Scout {1}, {T}: Target creature gains first strike until end of turn. 1/1
Rite of Flame RSorcery Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard.
Page 350