M:tG card similarity search
1W · Enchantment
When Scrutiny of the Guildpact enters the battlefield, you may choose a creature card in your hand. If you do, that card perpetually incorporates {W} and gains "When you cast this spell, create a 2/2 white and blue Detective creature token." Multicolored creatures you control get +1/+1.
| Name | Mana | Type | Text |
|---|---|---|---|
| Chain of Plasma | 1R | Instant | Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy. |
| Rise of the Dread Marn | 2B | Instant | Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn. Foretell {B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
| Restoration Gearsmith | 2WB | Creature — Human Artificer | When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand. 3/3 |
| Pentarch Ward | 2W | Enchantment — Aura | Enchant creature As Pentarch Ward enters the battlefield, choose a color. When Pentarch Ward enters the battlefield, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward. |
| Illusory Demon | 1UB | Creature — Demon Illusion | Flying When you cast a spell, sacrifice Illusory Demon. 4/3 |
| Satyr Nyx-Smith | 2R | Creature — Satyr Shaman | Haste Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste. 2/1 |
| Survive the Night | 2W | Instant | Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
| Termagant Swarm | XG | Creature — Tyranid | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Death Frenzy — When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power. 0/0 |
| Groundshaker Sliver | 6G | Creature — Sliver | Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) 5/5 |
| Induce Paranoia | 2UU | Instant | Counter target spell. If {B} was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value. |