M:tG card similarity search
2U · Creature — Human Cleric
{1}, {T}, Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| The Night of the Doctor | 4WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after II.) I — Destroy all creatures. II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it. |
| Trusted Advisor | U | Creature — Human Advisor | Your maximum hand size is increased by two. At the beginning of your upkeep, return a blue creature you control to its owner's hand. 1/2 |
| Vedalken Mastermind | UU | Creature — Vedalken Wizard | {U}, {T}: Return target permanent you control to its owner's hand. 1/2 |
| Peer Through Depths | 1U | Instant — Arcane | Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. |
| Wild Ricochet | 2RR | Instant | You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy. |
| Nostalgic Dreams | GG | Sorcery | As an additional cost to cast this spell, discard X cards. Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams. |
| Kylox, Visionary Inventor | 5UR | Legendary Creature — Viashino Artificer | Menace, ward {2}, haste Whenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs. 4/4 |
| Ragamuffyn | 2B | Creature — Zombie Cleric | Hellbent — {T}, Sacrifice a creature or land: Draw a card. Activate only if you have no cards in hand. 2/2 |
| A-Master of Winds | 2UU | Creature — Sphinx Wizard | Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn. 1/5 |
| Overeager Apprentice | 2B | Creature — Human Minion | Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B}. 1/2 |