M:tG card similarity search
4RR · Creature — Phoenix
Flying {2}{R}: Creatures you control get +1/+0 until end of turn. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Threadbind Clique | 3U | Creature — Faerie | Flying 3/3 |
| Willow Faerie | 1G | Creature — Faerie | Flying 1/2 |
| Zephyr Sprite | U | Creature — Faerie | Flying 1/1 |
| Keen Glidemaster | 1U | Creature — Human Soldier | {2}{U}: Target creature gains flying until end of turn. 2/1 |
| Dapper Shieldmate | 3W | Creature — Human Soldier | Dapper Shieldmate enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) As long as it's your turn, Dapper Shieldmate gets +2/+0. 2/2 |
| Nightmare Lash | 4 | Artifact — Equipment | Equipped creature gets +1/+1 for each Swamp you control. Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |
| Skyshroud Elite | G | Creature — Elf | Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land. 1/1 |
| Iizuka the Ruthless | 3RR | Legendary Creature — Human Samurai | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn. 3/3 |
| Azure Drake | 3U | Creature — Drake | Flying 2/4 |
| Desert Drake | 3R | Creature — Drake | Flying 2/2 |