Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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4UU · Instant

Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard. Draw three cards.

Similar cards

Color identity:
NameManaTypeText
Gnarlback Rhino 2GGCreature — Rhino Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever you cast a spell that targets Gnarlback Rhino, draw a card. 4/4
Path of Ancestry Land Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Pharika's Mender 3BGCreature — Gorgon When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand. 4/3
Inspiring Refrain 4UUSorcery Draw two cards. Exile Inspiring Refrain with three time counters on it. Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Fanatical Offering 1BInstant As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
Late to Dinner 3WSorcery Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Mystic Zealot 3WCreature — Human Nomad Mystic Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying. 2/4
Faerie Mastermind 1UCreature — Faerie Rogue Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card. 2/1
Discourtesy Clerk 3BCreature — Vampire Employee When Discourtesy Clerk enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life. 3/2
Duskmantle Guildmage UBCreature — Human Wizard {1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. {2}{U}{B}: Target player mills two cards. 2/2
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