Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scour the Laboratory

4UU · Instant

Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard. Draw three cards.

Similar cards

Color identity:
NameManaTypeText
Eternal Witness 1GGCreature — Human Shaman When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. 2/1
The Weatherseed Treaty 2GEnchantment — Saga Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II — Create a 1/1 green Saproling creature token. III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
Volatile Chimera 2RCreature — Elemental Chimera Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck. {1}{R}: Choose a card at random you exiled with cards named Volatile Chimera. Volatile Chimera becomes a copy of that card, except it has this ability. 3/2
Conflux 3WUBRGSorcery Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.
Collector's Cage 1WArtifact Hideaway 5 (When this artifact enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) {1}, {T}: Put a +1/+1 counter on target creature you control. Then if you control three or more creatures with different powers, you may play the exiled card without paying its mana cost.
Beast Hunt 3GSorcery Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
Merciless Resolve 2BInstant As an additional cost to cast this spell, sacrifice a creature or land. Draw two cards.
Arcane Investigator 1UCreature — Elf Wizard Search the Room — {5}{U}: Roll a d20. 1—9 | Draw a card. 10—20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. 2/1
Argivian Archaeologist 1WWCreature — Human Artificer {W}{W}, {T}: Return target artifact card from your graveyard to your hand. 1/1
Samite Pilgrim 1WCreature — Human Cleric Domain — {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control. 1/1
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