Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scour the Laboratory

4UU · Instant

Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard. Draw three cards.

Similar cards

Color identity:
NameManaTypeText
Alrund, God of the Cosmos 3UULegendary Creature — God Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile. At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. 1/1
Rod of Absorption 2UArtifact Whenever a player casts an instant or sorcery spell, exile it instead of putting it into a graveyard as it resolves. {X}, {T}, Sacrifice Rod of Absorption: You may cast any number of spells from among cards exiled with Rod of Absorption with total mana value X or less without paying their mana costs.
Insist GSorcery The next creature spell you cast this turn can't be countered. Draw a card.
Organ Hoarder 3UCreature — Zombie When Organ Hoarder enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard. 3/2
Predict 1UInstant Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
Stunted Growth 3GGSorcery Target player chooses three cards from their hand and puts them on top of their library in any order.
Conspiracy Unraveler 5UUCreature — Sphinx Detective Flying You may collect evidence 10 rather than pay the mana cost for spells that you cast. (To collect evidence 10, exile cards with total mana value 10 or greater from your graveyard.) 6/6
Artisan of Kozilek 9Creature — Eldrazi When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) 10/9
Adventurous Impulse GSorcery Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Illusory Angel 2UCreature — Angel Illusion Cast this spell only if you've cast another spell this turn. Flying 4/4
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